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Basically is Mr. Driller (due to its aesthetic section of the game), but in bullet and is a sidescroller.

The time when it runs out to 0 doesn't fulfill the function of the gameover or of returning to the beginning, and if I did it would be little because it happens fast.

The bosses apparently they don't attack every so often except if you try to hurt yourself every time you "shoot".

Anyway cool & kawaii game.

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Aesthetically it's based on Spica adventure, very fun but simple taito arcade platformer.

I decided to have no game over state and base the challenge on utilizing optimal movement while collecting objects,items,hitting enemies without touching the ground to obtain a grand highscore.

The boss'es are generally just a button mash to get a massive combo for an even larger score total.

It's cool.

Yeah also, but Spica is a game made in 2004, 5 years later than Mr. Driller (Whose aesthetic was the basis of inspiration for that game).

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What's more, I recently just see a little bit about the game, and the Spica's little girl gave me a curiosity:

It seems like he carries an umbrella and supposedly comes from space, both details are references that also seem to coincide with another little girl that comes to mind, yes I mean Hat Kid (from A Hat in Time).

I would also like to see an AHiT fangame with a Spica's gameplay XD.